If you want to publish the app. It must support when a person rotates there device 180 degrees. If it doesnt support the rotation it will be rejected by apple. just so your aware ahead of time. So the rotation must be there for landscape.
I've got this same question, and though there seems to be an answer above, it doesn't quite work for me. I'm working on an iPhone-only landscape, and I set auto-rotate for all scenes to Landscape Left and Right.
However, testing it on GameSalad Viewer, I can still orientate it Portrait and that's a problem. So what I did was modify the GameSalad Viewer XCode project to set ONLY Landscape Left and Right. However, testing it still allows orientation in Portrait mode and that's a problem.
Answers
I've got this same question, and though there seems to be an answer above, it doesn't quite work for me. I'm working on an iPhone-only landscape, and I set auto-rotate for all scenes to Landscape Left and Right.
However, testing it on GameSalad Viewer, I can still orientate it Portrait and that's a problem. So what I did was modify the GameSalad Viewer XCode project to set ONLY Landscape Left and Right. However, testing it still allows orientation in Portrait mode and that's a problem.
Any idea how I can workaround this?
Thanks!
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