publishing problems!

I am trying to publish students' games that they created at the Youth Game Jam so they are able to take them and work on them from home. Once I hit publish, does it take time before I can see the games and link to them via email or on our website? If so, how much time? I thought I published them but I'm not seeing them show up in my profile. Thanks!

Answers

  • mounted88mounted88 Member Posts: 1,113
    When you hit publish on the creator, it should take you straight to gamesalad and ask if you want to create a new game or update existing game.

    If your already in the publisher. Once you hit generate app. Refresh your browser and it should be in the same catagory that published it for (android, iPhone, arcade, etc)
  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772
    After hitting publish you are taken to the web publishing portal where you have to upload the icon for the game, put in descriptions, keywords, etc. Have you done that stuff?

    It sounds like you are trying to publish to the Gamesalad Arcade right?

    Just FYI, publishing a game to the arcade will put a playable version on the website, but you are not able to 'take the files home and work on them' from there. They will need to take the actual files they have created at the Game Jam, the ".gameproj" files.
  • YLCAdminYLCAdmin Member Posts: 10
    Is there a way to save the games in the .gameproj file with the free version and upload to our website in order all the kids on the team to be able to have access to their games they created at the game jam?
  • TheGabfatherTheGabfather Member Posts: 633
    edited April 2013
    @YLCAdmin You can upload the project files to your website then allow the students to download theirs from there. Just make sure they're bundled together properly with their assets files, etc.

    Maybe also a countermeasure to prevent students from downloading files that aren't theirs? Sorry I don't really know how the Youth Game Jam works :) but the first paragraph should answer your question -- no need to publish the projects as the files will do just fine :)
  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772
    Can you clarify exactly what you mean by "be able to have access"?

    I can imagine a couple options.

    If you just want them to be able to play and show off the games they made to family and friends you could publish them to the Gamesalad Arcade (assuming that is the platform they were built for).

    If you want them to be able to take their game projects home to edit on their own computers in the free version just have them save their Gamesalad projects to a CD, memory stick, put them on dropbox, etc. Or have them zip them and email them to themselves.

    Hope that helps some.
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