GameSalad's longterm goals with Windows/Mac Creator
ShmirlyWhirl
Member Posts: 189
So I got an email today from another forum user asking for some help with something they were stuck with. I made a quick demo (on the Mac Creator) and sent it over to them. They had trouble opening it (they were using Windows). So I fired up my laptop and downloaded the Windows Creator, and re created my project.
Now- here is my question. I know GameSalad is still in its infancy, and by no means do I expect this any time soon- but does the GS team eventually plan to have a seamless transition between the two creators? Today was my first experience using the Window's version, and I must say there are a lot of features there I liked. However, I'm used to the Mac version, and because things run much smoother for me there, I don't see myself switching over.
It would be much easier to help others out, and I assume it would be beneficial for those selling templates if the two creators were parallel. Again- I know that compared to the Mac Creator, The Window's is still in it's infancy. Is my hope of them one day being unified valid, or just a crazy pipe dream?
Now- here is my question. I know GameSalad is still in its infancy, and by no means do I expect this any time soon- but does the GS team eventually plan to have a seamless transition between the two creators? Today was my first experience using the Window's version, and I must say there are a lot of features there I liked. However, I'm used to the Mac version, and because things run much smoother for me there, I don't see myself switching over.
It would be much easier to help others out, and I assume it would be beneficial for those selling templates if the two creators were parallel. Again- I know that compared to the Mac Creator, The Window's is still in it's infancy. Is my hope of them one day being unified valid, or just a crazy pipe dream?
Comments
I'd rather they work more on the Mac UI (I like how you can edit positions on the Windows version without clicking the actor), but not focus on the Windows version. Obviously I'm biased because I use just the Mac one (the Windows one was insanely laggy when I tried it), but it's too far back to be brought back on par with the Mac one. Not saying it's impossible, but I'd much much rather they work more and perfect the Mac version.
Chakku
And I love the features you mentioned in the Windows creator. As well as the "type here to add a behavior" field. What I would hope for would be to have these features integrated in to the Mac version.
Keep in mind this is a long term goal. GameSalad is only v.10.2 on Mac. I wouldn't expect to see something like this until a full release. Right now it feels like the creators are two different pieces of software, not one piece of software built for both Mac and Windows.
The project file should open on both systems just fine. On rare occasions the project file would be missing (this is Mac to Windows) and a simple fix would be to create a blank .gsproj file in the folder and opening that should launch the project just fine. You can even copy+paste the .gsproj file of another project to that folder and it opens up the desired project easily
A few quirks here and there (eg. we find it impossible to use Play Music in the Windows version) but it doesn't get so bad, really
I'm just hoping for one day to have a more seamless transition between the two platforms.
..althought CodeWizard did say he was still scratching his head over the Windows Creator
No offense, but that's at the very bottom of my priority list. Once the new Mac UI comes out, I will have no reason at all to use the Windows version (not that I use it right now anyway). I hope the new Mac UI is as optimized and bug-free as they say, and that they incorporate the conveniences of the Windows version.
Chakku
I was just wondering if the GS team has made an official statement of their plans, and if not maybe have one of them chime in.
It just seems weird to me the two creators are so different in interface. Like I said before it feels like a whole different piece of software.
Once the new Mac UI comes out, both are supposedly going tolook identical
Chakku
http://www.netmarketshare.com/operating-system-market-share.aspx?qprid=10&qpcustomd=0
Chakku
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I know GameSalad has a small team and all that. This was more of a question, less of a feature request.
The Mac creator is a lot more bug free and stable BUT functionality wise is far behind Windows.
I doubt I would have had the patience to use the Mac version to do what I've done with the Windows version of creator. On Windows I can select an actor in a scene, easily type its position and rotation without any double clicks.
I can see why they made the OS changes with Windows creator - it is so much more streamlined in many ways.
Mac creator is literally an endless number of double clicks and feels counter intuitive in the way it does some of the basics.
I recently added Macs and the Mac Creator to my work environment, So I am working with Windows and Mac now.
The Windows Creator is MUCH more intuitive and easier to work with than the Mac creator, because you see and have access to everything! However, the Performance of the Mac Creator is 1,000x better than Windows. I say - Give the Mac Creator the interface of the Windows version.
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