Creating a rotating catapult
Megaemman
Member, PRO Posts: 72
Hello I am making a game using a rotating flipper and a slider http://s1331.photobucket.com/user/megaemman/media/flingingobject_zps187750fd.png.html?sort=3&o=0
http://s1331.photobucket.com/user/megaemman/media/flingingobject_zps187750fd.png.html?sort=3&o=0
I able to juggle the ball on the rotating flipper the problem lies in trying to catapult the ball towards a direction or hurling the ball up using the rotating flipper. I've messed with the density and bounciness but when I try to slide fast to speed the rotation it just falls through the flipper or stays on the edge.
Any suggestions
http://s1331.photobucket.com/user/megaemman/media/flingingobject_zps187750fd.png.html?sort=3&o=0
I able to juggle the ball on the rotating flipper the problem lies in trying to catapult the ball towards a direction or hurling the ball up using the rotating flipper. I've messed with the density and bounciness but when I try to slide fast to speed the rotation it just falls through the flipper or stays on the edge.
Any suggestions
Comments
Create a boolean and make it activate when the catapult is activated
inside the ball actor put this
When the boolean is true :
Change linear velocity X to blablabla
Change linear velocity Y to blablabla
also if you want you can change the rotation speed a little so it would look more realistic
you wont make the ball move with the gamesalad physics, it will be more flexible
You can use a constant value or even some kind of equation if you want
I hope this helps explain it better of what I want the actors to do .