Animation - "Chumps / Timestamp" Method PRELOADING...???
kaanuki
Member Posts: 154
"Chumps / Timestamp" Animation is simply amazing!
However, in a few cases, when an animation/art is being used for the first time, there is some lag. Since the "Chumps / Timestamp" animation method uses images on the fly, there is no "preload art" option.
I would like to add some type of Preload function for each scene's animation art. I am considering placing an actor off screen and adding an animation function. I will place the animation function inside of a rule that will not be triggered, but I'm thinking that the art should get pre-loaded.
Is there another easier way to preload all of the required art, but not effect the loading time? What would you recommend?
Thanks.
However, in a few cases, when an animation/art is being used for the first time, there is some lag. Since the "Chumps / Timestamp" animation method uses images on the fly, there is no "preload art" option.
I would like to add some type of Preload function for each scene's animation art. I am considering placing an actor off screen and adding an animation function. I will place the animation function inside of a rule that will not be triggered, but I'm thinking that the art should get pre-loaded.
Is there another easier way to preload all of the required art, but not effect the loading time? What would you recommend?
Thanks.
Comments
Lump Apps and My Assets