Bug with GameSalad Mac Creator 0.10.3

crazycam99crazycam99 Paris, FranceMember Posts: 519
Here is a video of the problem I am having:



For now I am sticking with GS 0.10.1
@SaladStraightShooter @CodeWizard
Hope someone can help.

Comments

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    edited May 2013
    10.1 and 10.2/10.3 are totally different engines. One is LUA the other is LUAJT. What I found with my game is that 10.1 projects don't transfer well to 10.2 or 10.3. I rebuilt my 10.1 project in 10.2 and it works great but it would not transfer over using the 10.1 file. It would be better also if you submitted that project to support using the report bug and attach the file.
  • crazycam99crazycam99 Paris, FranceMember Posts: 519
    Ok, thanks for the help @FryingBaconStudios
  • WbokoWboko Tennessee, USAMember, PRO Posts: 621
    10.1 and 10.2/10.3 are totally different engines. One is LUA the other is LUAJT. What I found with my game is that 10.1 projects don't transfer well to 10.2 or 10.3. I rebuilt my 10.1 project in 10.2 and it works great but it would not transfer over using the 10.1 file. It would be better also if you submitted that project to support using the report bug and attach the file.
    The @FryingBaconStudios is on the money with rebuilding, I am still rebuilding a project right now in 10.3 because I had a sliding menu that was built in 10.1 and did not work in 10.2 or 10.3. But the plus side is when you rebuild it in 10.3 it will load hell lot faster!!!

    Thank you for that advice to rebuild a few days back @FryingBaconStudios, it has made a smoother game for me!!!
  • CodeWizardCodeWizard Inactive, Chef Emeritus Posts: 1,143
    Noted. Will dig into this as soon as we can.
  • CodeMonkeyCodeMonkey Head Chef, Member, PRO Posts: 1,803
    edited May 2013
    One thing to check is if you have any Change Attribute(or Constrain) behaviors that are trying to change a numerical attribute to a non-numerical value.

    e.g.
    Changing a numerical value to "true"

    Changing a numerical value to a table value which happens to access the 0 row or column because the attribute in the tableCellValue expression for either the row or column starts at 0 before it gets the chance to become a valid value.
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    Yes @wboko that is the experience I had as well. Plus it puts one on track to be on a solid footing for this very aggressive update pace @codewizard has things on. This isn't the old GS where you waited months for a few simple things. A month from now GS could have some really cool stuff you might want to use and now you'll be in a position to take full advantage of it.
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