Help with advanced movement of actor (Tron Style)

Hello everyone

Having a bit of trouble in creating an actor that can just fly around an area and look natural. This would include doing some turns when ever. The idea is that the actors have to be caught so I am trying to it make it fun and challenging.

So far all I have done is every 2 seconds change the direction to random while its moving. But it looks terrible and it just doesnt really go anywhere.

But it's the best I have at the moment. Any suggestions would be fantastic. Think of a Tron style game and the bikes just move on their own (Not the grid Tron game, how it looks in the movie type)

Here are my ideas but they could be useless

Use constrain somehow so the angle is only adjusting a little bit at a time.

Have set paths for each actor (7) and make them choose a path randomly, so each gameplay feels different. Actually sounds like a good idea, will have to test it to see if it fails as the game ends too fast)

Many thanks
Jeromy

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