Anyone here getting an OUYA?
ShmirlyWhirl
Member Posts: 189
I had some extra cash sitting around in PayPal, so I figured this would be a nice treat to spend it on. I'm really interested to see how support for this thing goes, and hopefully I can tighten up my skills and actually develop for it.
Comments
First GameSalad has to support it before you can develop for it
Chakku
Lump Apps and My Assets
You say that as if GameSalad is the only development platform. It just happens to be the easiest/quickest route for simpler projects.
Everyone else: I've heard about the Rasberry Pi, but haven't really checked in to it. From what I understand, its just a small, incredibly cheap, linux box? What do they intend to do with it?
Shadows Peak is an atmospheric psychological horror that explores the dark side of a player.
I'm pleasantly suprised by the amount of support Ouya has gotten. Even if it is ill fated, it will be a nice toy and usefull for developement needs.
http://www.forbes.com/sites/insertcoin/2013/06/28/google-and-apple-may-bring-us-a-console-war-we-didnt-see-coming/
They just need a darn standard supported controller, the rest is all there, just needs some refinement.
Gotta say. Pretty nifty. The interface is kinda uuugh. UI sounds get distorted intermittently. Nothing an update can't fix. There is some nifty games for it though and the free trial delivery method is pretty cool.
These have been selling surprisingly well. It's open territory for devs.
The Bard's Tale is a classic and runs on the Ouya very nicely.
The Amazing Frog is cute as a Pain-like game.
Some others don't run so great. I was disappointed with Ravensword's performance.
There were a few games that would not even run. I have not tried removing and reinstalling them though. There is a lot of room for Ouya to improve. The interface really stinks and the design of the UI with cropping BG text (while done intentionally) looks unintentional.
*Edit Addendum: http://gamedev.tutsplus.com/articles/how-to-learn/how-to-learn-ouya-gamedev/
A great page for links to everything on Ouya development.
Screwed me up in some classic games. I know it will screw me up playing a classic style arcade shooter I want to make for it. There are a few games using the same keymappings and they don't work so good. Most noticeable are movements to the right.
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(http://www.amazon.fr/Oyua-OUYA1-Console-Ouya/dp/B0050SZD18/ref=sr_1_1?ie=UTF8&qid=1374307710&sr=8-1&keywords=ouya)