Pause Function
Tebroc
Erie PaMember, PRO Posts: 10
I've looked over questions and discussion threads related to the Pause function but I haven't been able to get a concrete answer. I find that when I create a pause button, there is a significant delay in it's execution. Sometimes I have to repeatedly tap the button to get it to execute. I recently download a game from another (more experienced) GameSalad developer and I notice the same delay. Can someone weigh in on this and maybe clue me in to some workarounds? Thanks so much in advance.
Best Answer
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Braydon_SFX Posts: 9,273I don't really like to use the Pause Game Behavior - it has to load into another scene. I try to stay clear of that. Instead, I just make everything on the scene stop.
Like this:
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Answers
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Braydon had posted this video: