Platform image
decabol
Member Posts: 9
Hey, I am working on an endless runner platform game. As I know it is not possible to use images higher than 2048 pxl.
So I thought that I can separate my 4000 pxl image into 2 pieces and generate them endlessly one after another.
Can someone please tell me how should I do it?
Thank You
So I thought that I can separate my 4000 pxl image into 2 pieces and generate them endlessly one after another.
Can someone please tell me how should I do it?
Thank You
Comments
You could also spawn smaller actors in a max/min random.Y position to get bit of variaty. You main hero is stationary but your actors move across the screen making it seem like you are running.
But I couldn't figure out how to do it in gamesalad?
Is there any tutorial or can someone help me about it?
This uses one platform spawned over and over again like @Wingmanapps mentioned above.
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