what size do i need my background to be?

guillefaceguilleface Member Posts: 1,014
hi, so my game is for iphone 4,so i know for retina i need the background to be 640x960, but the game will also be on iphone 5 using crop option, so do i need my background to be 640x960 or 640x1136? or it dont matter as i think both size will use the same ram.

Comments

  • mounted88mounted88 Member Posts: 1,113
    640x960 will work for crop, because crop zooms in your app. So as long as as it fills the screen and zooms in your good.
  • ericzingelerericzingeler Member Posts: 334
    @guilleface

    It depends if you want your game to zoom in on iPhone 5 or not. If you want it to zoom in (will chop top and bottom of scene and possibly mess up game play) then use 640x960 for cam size. If you don't want to zoom in/chop top and bottom on iPhone 5, then use 1136 for cam size and design the playable area of the game to 640x960. Opting for the latter will chop the sides of the screen on iPhone 4, but won't effect game play if you designed the game play area to 640x960.
  • guillefaceguilleface Member Posts: 1,014
    what i did is all my actors fit perfect inside 320x480 screen size, then when i crop for iPhone 5 this actors still are visible or i move them inside to the center,except for my background, when the game is crop i have to change its size from 320x480 to 320x568(to fit iPhone 5), so thats when i wonder if the game will look blurry as my background size is now 320x568,(which requires a image of 640x1136) but is using the image of 640x960.
  • WbokoWboko Tennessee, USAMember, PRO Posts: 621
    You should build everything for the IPad because it is so much easier to build for and than publish for UB. I made the mistake and tried to build for IPhone and then had to redo everything for the IPad later... Very long week.... :(( :(( :((
  • guillefaceguilleface Member Posts: 1,014
    i try to do the UB but it seems hard to make it work to all, what i do is that for my iphone 4 file all i do is changed to ipad project and in all scenes i change the camera tracking size to 320x480 and that will work on all ipads.
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