WAV = better performance?

imGuaimGua Member Posts: 1,089
edited May 2013 in Working with GS (Mac)
I've found this information in Unity 3d docs.
http://i.piccy.info/i7/16fcaa638d550ba605b94bb1c824af2c/4-59-332/60116698/fotografyia.png

Does this apply to Game Salad? I mean will give us better fps compared to ogg?

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