Help me - Actor Movements

FronScavengerFronScavenger Member Posts: 2
edited May 2013 in Working with GS (Mac)
I need to know how to do that three actors have the same movement, falling or bouncing, etc ...

I found what I wanted :)


Comments

  • TheGabfatherTheGabfather Member Posts: 633
    More information please :)

    How's your scene setup? Are there walls with Collision Rules? A floor? How do you wish to control any of the three Actors?
  • FronScavengerFronScavenger Member Posts: 2
    More information please :)

    How's your scene setup? Are there walls with Collision Rules? A floor? How do you wish to control any of the three Actors?
    I'll try to explain better. (I do not speak English very well)
    Need to generate a plug effect.
    I thought of using three actors.
    Two of them will go to the sides leaving a space in the middle and act as if they were one (will fall, bounce or stop if necessary).

    While the third player will make the same move, but will not suffer physical effects. Just be an image that gourd to the other two actors

    The idea is to nail this actor when he falls.
  • TheGabfatherTheGabfather Member Posts: 633
    I still don't get it #-o maybe I'm just slow. Hopefully someone else on here understands your predicament.

    Anyway, a diagram would help.

    Also, I don't mean to sound discouraging, but if this is your first game to develop you might want to try tapering the gameplay down a bit or at least consulting the available materials first. Here are a couple links in case you haven't gone through them yet:
    - GameSalad CookBook (Everything you need to know to get you started!)
    - GSHelper YouTube Channel (Fantastic video tutorials on just about anything you'll need for your GS Game)
    - GSHelper Templates (I don't use templates myself, but a lot of people on here seem to learn better by looking at existing "GS code," so give it a try if you feel like it'd help)

    Goodluck! And sorry I couldn't be of much help.
  • FronScavengerFronScavenger Member Posts: 2
    I found what I wanted :)

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