Making the background move when Jump is True £$%$%£$!
CoolBee
Member Posts: 81
I've tried a million things i swear, I have the background at the moment with the rules on it as when Game.Jump is true then move 180/300, which works but only for the first jump, When I double/more jump it stops until I land back on the ground does anyone know where i've gone wrong?
Comments
constrain attribute self.motion.linear velocity.x to −300.
Delete the move behavior and use this instead under your rule. Otherwise, not quite sure if it is just a weird flaw some where. Make sure to doublecheck your coding.