Two things come to mind. First when actor hits the block it will spawn a flower behind it and animate it upwards to appear to the gamer. Or spawn an object behind and shoot it (a star) upwards so the actor has to catch it.
You can then make it so when the actor overlaps the object his image changes to a bigger version graphic or something. Simply by having an attribute that says if the power-up is true or not can change the image easy enough.
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You can then make it so when the actor overlaps the object his image changes to a bigger version graphic or something. Simply by having an attribute that says if the power-up is true or not can change the image easy enough.
-LewisOne (My Website, FB, Twitter, IG, YT)