Retina Display
ADSentertainment
Member Posts: 397
I'm trying to make a game that has support for the iPhone with retina display, but on the preview, it will show it on the normal iPhone display without the extra pixels that the iPhone with the retina display has. I know that with resolution independence, it will change the size of the objects to fit the size of the screen, but I find it much easier if I have all of the pixels to work with.
Having trouble with your game? Sounds like a personal problem.
Comments
Having trouble with your game? Sounds like a personal problem.
Having trouble with your game? Sounds like a personal problem.
It's the same criticism people make of beautifully designed game icons that look great at 1024 x 1024, but turn into indistinct mush at the tiny sizes they are often used, ideally a designer needs to work and display his work at a size close to the delivery size.
Having trouble with your game? Sounds like a personal problem.