Best Ad Poll

Team6LabsTeam6Labs Member Posts: 541
edited June 2013 in Working with GS (Mac)
Which is best of our current options?
«1

Comments

  • Peter_OlafsonPeter_Olafson Member Posts: 301
    I haven't used mobclix. I make less with iAd but I can determine which free apps are under performing and drop them/tweak them in hopes of earning more and quickly see the results. Playhaven pays more but I don't have a clue which apps perform well on it and can't do anything but put them out there and hope for the best.
  • Peter_OlafsonPeter_Olafson Member Posts: 301
    But if I had to choose, reluctantly, Playhaven.
  • lycettebroslycettebros Member, PRO Posts: 1,598
    iAds I am using and it is OK.
    Playhaven I plan to adpot.
    Mobclix seems to work OK but I am VERY worried about them paying. In fact I plan to dump them.

    The real issue here is that Admob is missing from the list and no matter what anyone says it works and they pay the money they owe.
  • FallacyStudiosFallacyStudios Member Posts: 970
    edited June 2013
    Where is the none option?

    iAd = pays poorly and only on iOS
    Playhaven = no dashboard to view and is just too mysterious (still only for iOS currently right?)
    Mobclix = doesn't pay

    Seems to me we need another option entirely. Preferably one that pays decently. Works on iOS and Android. We are able to go on that ad networks site to view our own dashboard (so we can view our own stats). Preferably one that actually pays its developers. Really not to much to ask if you think about it.
  • MSEagle2MSEagle2 Member, PRO Posts: 98
    edited June 2013
    If playhaven had a dashboard I would use it in more of my games. iAd has done well for me. Mobclix is terrible. About 1/10 the cpm of iAd - on Android its 1/50 of iAd (comparing android version with ios version of same game).
  • Team6LabsTeam6Labs Member Posts: 541
    Here are the problems I see for each
    -iAd - Terrible Fill Rate, only iOS, Only a handful of countries
    -Mobclix - Bad eCPM, Paying issues-
    -PlayHaven - No reporting, somewhat delayed payment ( 5 months).

    I hate to say it but admob looks like a great option all around. Even better would be the ability to backfill. Display iAd, but when there are no ads, display admob.
  • LeonardDeveloperLeonardDeveloper Member Posts: 4,630
    edited June 2013
    iAd due to the excellent reporting system! And overall income is pretty much the same as PH. However PH takes ages for that money to reach my bank...
  • Team6LabsTeam6Labs Member Posts: 541
    @LeonardDeveloper Yeah I'm thinking about implementing iAd in my new app soon.
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    Only ever used iAds so far... easy to see how its performing... easy to integrate... they pay... you may not get as much per click/view but "it just works".
  • Team6LabsTeam6Labs Member Posts: 541
    @StormyStudio.com thats what i like about iAd. It's simple and does all the work for you. You aren't left wondering what you will get paid or if you will get paid.
  • LeonardDeveloperLeonardDeveloper Member Posts: 4,630
    edited June 2013
    Like everything Apple.. Its made to "just work" as Stormy Said, I'd highly recommend it, I made quite a bit of money last year from One of my Corona Utility apps through iAD
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    Has anyone here not been paid by Mobclix or is this speculation?
  • Team6LabsTeam6Labs Member Posts: 541
    @FryingBaconStudios Speculation. nobody here has had mobclix implemented long enough to get to the point where they should pay you. But if you check other forums, it's clear its very difficult to get a payment. as sss said, there are class action lawsuits against them.
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    Ah yeah was just reading about that. Too bad. We'll I'm sure Gamesalad will work out a deal with someone. I think the licensing cost for some services are an issue for GS.
  • Team6LabsTeam6Labs Member Posts: 541
    @FryingBaconStudios What do you mean by licensing cost? It seems to be fairly straightforward. With such a large user base, GameSalad would be an attractive target for any advertising network. GS just has to do it through them, and get out of the way as a middleman.
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    edited June 2013
    This was a comment SSS made. Neither you or I are lawyers or making these kind of business decisions. What is your business experience in making these kinds of deals? You act like oh no problem but from my business experience deals are never that easy.

    Okay so if you took the time to read the TOS of say admob. You would see it is against TOS for GS to add their code into their software as they sell it. So basically if they want to implement it they have to go make a deal. So now that I've show you talk about things you know nothing about. Chill out..gezzz


    Other than as set out expressly in the Agreement, neither party will acquire any right, title or interest in any intellectual property rights belonging to the other party or to the other party’s licensors.
    If Google provides you with software in connection with the Services, we grant you a non-exclusive, non-sublicensable license for use of such software. This license is for the sole purpose of enabling you to use and enjoy the benefit of the Services as provided by Google, in the manner permitted by the Agreement. Other than distributing content via the AdMob SDK, you may not copy, modify, distribute, sell, or lease any part of our Services or included software, nor may you reverse engineer or attempt to extract the source code of that software, unless laws prohibit those restrictions or you have our written permission. You will not remove, obscure, or alter Google's copyright notice, Brand Features, or other proprietary rights notices affixed to or contained within any Google services, software, or documentation.
    We grant you a non-exclusive, non-sublicensable license to use Google’s trade names, trademarks, service marks, logos, domain names, and other distinctive brand features (“Brand Features”) solely in connection with your use of the Services and in accordance with the Agreement and the Google Branding Guidelines. We may revoke this license at any time. Any goodwill arising from your use of Google’s Brand Features will belong to Google.
    We may include your name and Brand Features in our presentations, marketing materials, customer lists and financial reports.
  • Team6LabsTeam6Labs Member Posts: 541
    @FryingBaconStudios It's funny because Stencyl, Corona, and Unity all have the ability to implement Admob. And if you would read the T&C carefully, you would see "Other than distributing content via the AdMob SDK, you may not copy, modify, distribute, sell, or lease any part of our Services or included software, nor may you reverse engineer or attempt to extract the source code of that software, unless laws prohibit those restrictions or you have our written permission. You will not remove, obscure, or alter Google's copyright notice, Brand Features, or other proprietary rights notices affixed to or contained within any Google services, software, or documentation.

    So it's definitely possible because GameSalad is distributing content via Admob.
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    I imagine this is a question for GS's lawyers.
  • Team6LabsTeam6Labs Member Posts: 541
    Probably. But it seems clear to me that it's possible although I don't have an extensive legal background. Though the odds of Google lawyering up against GameSalad for developing a plugin that would only benefit Google is ridiculous.
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    edited June 2013
    How do you know that? You're guessing. I'm sure GS has to approach them as their embedding the code in a software product they sell and that is distributed as a tool. This I would imagine is a different proposition form adding it to a game. As I imagine the license Google issues is an individual license, this is where the line becomes blurred. Maybe GS signed an exclusive with Mobclix in their contract. I'm sure there are reasons other than we don't want to give you this. And I don't expect GS to alert me to all the ins and outs of their business dealings as I know I wouldn't give out that info if I was them either. I respect their autonomy to conduct business. f I don't like their product or services, I will go else where. This is my right as a consumer, choice not demanding to know their business deals.

    I mean no offense, you talk a good game but how much business experience do you have managing or running a company with large numbers of employees and 7 figure gross revenues? Just so we're clear, I have such credentials.
  • Team6LabsTeam6Labs Member Posts: 541
    @FryingBaconStudios of course I'm guessing. Think about how much of a pain in the a** everything would be if we had to know in fact. No speculation allowed. I mean come on, do you really expect someone to know the future? Because it's impossible if you haven't figured it out.

    I'm not demanding they release anything. I just want them to know that I would be happier if they put in Admob.

    Are you telling me that all Admob plugins are illegal?

    All I'm saying is that GS should implement Admob. Not that they must, but that they should.
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    I think that's pretty clear around here we want it all.
  • BoomshackBarryBoomshackBarry Member Posts: 712
    Guys I know this isn't my business and you can tell me to clear off if you like, but in reality this isn't for any of us to debate. GS has stated that admob isn't going to happen. We all want it, but none of us knows what's going on in the meeting rooms at GS headquarters, and I'm sure if they've pulled the plug on supporting admob then they have solid reasoning to do so; we're not going to change their minds here by playing lawyer :))
  • Team6LabsTeam6Labs Member Posts: 541
    Well if people were vocal about it enough they would change their minds.
  • BoomshackBarryBoomshackBarry Member Posts: 712
    edited June 2013
    I'm honestly not sure, they didn't say its unlikely, they said it's not going to happen. To me that's pretty final. But you never know enough protesting might prove me wrong, I just can't see it happening based on everything they've said.
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    edited June 2013
    probably because their hands are tied by a contract exlusive with mobclix. No amount of shouting will void the contract. I know SSS said they do contracts year to year so I imagine when the contract is up they will add others. Watch.
  • FallacyStudiosFallacyStudios Member Posts: 970
    @FryingBaconStudios

    It is not speculation. I haven't been paid by Mobclix in 4 months thus far.
  • BBEnkBBEnk Member Posts: 1,764
    I like playhaven has worked well for me wish it was on other platforms as well.
Sign In or Register to comment.