Resolution Independence problem

sebmacflysebmacfly Member Posts: 1,018
Hi :)

My game is really good on all retina devices (iPhone and iPad)
The project file is designed for iPad.

I'm checking RI on the options.

On Retina iPad : graphics are GOOD.
On Retina iPhone : Graphics are GOOD.
On NON Retina iPad : Graphics are really BAD and blurry...
Not tested on non retina iPhone as i don't have iPhone 3GS anymore.

Any help on that? thanks

Comments

  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    Your images resolution should be divisible by 4 and give an even result.
    Your images should have 72 DPI.
    Your images should be two times bigger than standard non-retina resolution.
  • sebmacflysebmacfly Member Posts: 1,018
    Your images resolution should be divisible by 4 and give an even result.
    Your images should have 72 DPI.
    Your images should be two times bigger than standard non-retina resolution.
    Thanks mate, all my graphics are divisible by 4.

    I think that i solved my problem... I unchecked the RI and all the versions are now good (iPhone retina, iPad Retina and non Retina)
    Just have to test it on Non retina iPhone :)

    I think that the RI is useless now?


  • OpenFlo_StudioOpenFlo_Studio PRO Posts: 32
    The only way to be certain is to do an ad hoc test. Good luck.
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