Mac App resolution

Gordio283Gordio283 Member, PRO Posts: 31
edited June 2013 in Working with GS (Mac)
Originally my game was an iPhone game, so I designed it with the iPhone setting. However, I have changed my mind and want to publish this on the Mac app store. When I select "Macbook" platform, my game resolution changed! The game is DONE and today I'm supposed to upload it. So I'm worried I might have to redo the entire game with the new resolution. I hope this is just an easy fix...

Is there anyway I can have it stay the same resolution as an iPhone game (windowed) while being a Mac game? Thanks.

Comments

  • Gordio283Gordio283 Member, PRO Posts: 31
    Ah I think I fixed it. On each scene, I just changed the camera size. Is this correct? (it seems to resize the game to fit the "macbook" resolution.
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