Why are my timers resetting on scene change?
ChirpinGames
Member, PRO Posts: 214
I thought it used to be if you checked run to completion the timer would continue to run even when you change scene...? It seems to be resetting back to 0 though at the moment. Anybody else got this problem?
Comments
In case anyone else needs to know you can basically use the game.time variable. If you want to wait for 20secs after the game has started just make a rule that says if game.time > 20 do action.
http://forums.gamesalad.com/discussion/44707/timers-are-for-chumps-gs-optimization-tips/p1
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