I have made my First ever Character, dont know how to Move in Game Salad
mnaseertariq
Member Posts: 62
i am facing a problem made a character and doing its animation
Want these things
1-i have made a character animation not good but this is my first attempt,moving left and right working well
now i want to animate player when player is standing, litlle up and down like takeing breath images in the folder
(miky-stand01,02 )
2-want when player move left and when i drop the left key up player will see on left side (image is miky-stand-left)
when player move to right and drop the right key up player will see to right side (default actor1 image)
hope some pro will do this for me thanks in advance take care here is the template file
http://www.mediafire.com/download/y5mtfn48icdd72i/GShELP-Naseer.zip
Want these things
1-i have made a character animation not good but this is my first attempt,moving left and right working well
now i want to animate player when player is standing, litlle up and down like takeing breath images in the folder
(miky-stand01,02 )
2-want when player move left and when i drop the left key up player will see on left side (image is miky-stand-left)
when player move to right and drop the right key up player will see to right side (default actor1 image)
hope some pro will do this for me thanks in advance take care here is the template file
http://www.mediafire.com/download/y5mtfn48icdd72i/GShELP-Naseer.zip
Comments
1. When player is standing still, have a different animated image or just an image than when he is moving. ..if linear velocity is zero, animate(drag in the images you want to animate in this rule)...
2.after you release(up) the left or right key, stop player and have him facing left or right...when left key is up, change image to left facing image---same for right...
These rules should help you. You will have to make some attributes to differentiate the above two rules as they, as best I can tell from your question, have the player 'not moving'.
Edit: Re-read your question, and this could also suit your needs. Have an animate behaviour in your actor with no rules. Then when you move(left or right key) actor, animate with different images. You would not need the ..if velocity is zero rule...
Really not sure this will help as I am confused --- hopefully it will get you going at the very least!!!
Hope this helps!
let me make it m Thanks for the reply
let me make it more simple
1-want to animate my character when he is still stand, 2 images for animation
2-when move left and stand show left side image and when move to right and stop show right side image
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