I was wondering how can make a larger HitBox around my character without using the "Mouse.Position". I have my enemies on "When Touch is Pressed" so I can't use the same rule
Go to the Graphics section under the actor's attributes, and change the Horizontal and Vertical Wrap to Fixed. Then change the Horizontal and Vertical Anchors to Center. This will make it so that if you resize the actor, the image won't stretch with it, it will stay at it's normal size. Allowing you to make a bigger actor without a bigger image. You could ALSO make give the actual image file a bunch of empty space surrounding the character without having to bother with anchors and wrapping. I hope this helps!
Having trouble with your game? Sounds like a personal problem.
Nope, don't work @ADSentertainment I've tried it multiple times. Any other tips?
Someone please help
Hm, that's interesting. Another thing you can do is actually change the image size. Gamesalad accounts for the entire image and not just the non-transparent pixels
Having trouble with your game? Sounds like a personal problem.
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Having trouble with your game? Sounds like a personal problem.
I've tried it multiple times. Any other tips?
Someone please help
Hm, that's interesting. Another thing you can do is actually change the image size. Gamesalad accounts for the entire image and not just the non-transparent pixels
Having trouble with your game? Sounds like a personal problem.