Question for a friend
CoolBee
Member Posts: 81
My friend is asking if there is a way to tell the actor to die/destroy when his actor is touching something when the actor is upside down (basically landing on its head).
Kind Regards
Kind Regards
Comments
Create new rule
If actor1 overlaps or collides with actor2
Put in destroy behavior
If you want to check if the actor is upside down.
Create new rule
If self.rotation > 160
If self.rotation < 200
put in destroy behavior
If you want to check if the actor is not moving
Then put in a condition looking at self.motion.linear.X and Y < then 1
Some people have fiends.....
) ) ) )