Play Sound Volume - What does 0-1 map to?
allornothing
Member, PRO Posts: 126
Our sound engineer is asking a question I can't find a decent answer to, tried here, cookbook, forums, books...
When we play sound with a volume of 1, is just that the maximum volume a sound can be played, or is it playing the sound at its original volume? If not, what value should be used for playing a sound with no gain/reduction applied to it?
Also is that scale of 0-1 linear (unlike mixing desks/daw audio channels)
For example, in audio engineering your track volume will be at 0db, and you'll add or remove gain, modifying the original volume: like +6db or -36db. I can understand mapping device volume from 0-1, but for play sound, what is the volume that should be used for playing stuff back at its original volume?
When we play sound with a volume of 1, is just that the maximum volume a sound can be played, or is it playing the sound at its original volume? If not, what value should be used for playing a sound with no gain/reduction applied to it?
Also is that scale of 0-1 linear (unlike mixing desks/daw audio channels)
For example, in audio engineering your track volume will be at 0db, and you'll add or remove gain, modifying the original volume: like +6db or -36db. I can understand mapping device volume from 0-1, but for play sound, what is the volume that should be used for playing stuff back at its original volume?
Comments
0 = maximum attenuation.
It scales linearly.