How many rejections have you had in a row for one App?
spaceneedle
PRO Posts: 93
I am curious how many rejections people usually go through on a typical app. Also, has anyone noticed if your resubmissions receive lesser and lesser priority? Or is that just my random experience?
Comments
What are the reasons that you're getting rejected so much?
However, that same app also had a second reason for rejection in the same rejection letter. I had use what they thought was a trademarked name in the keyword list for the app. Even if it was trademarked, I think they should allow it in the keyword list if it makes sense (i.e. similar app or related content)...sort of like Google AdSense keyword buying. Oh well. Showed them the word was no longer trademarked and it was approved.
Long story short: one once.
(Oh, crap. I just gave Apple an idea to make more money off the app developers: app keyword auction) Sorry y'all!!! ;-)
Reject #2: Purported crashes (with 3 useless crash logs and no explanation how to reproduce)
Tested for a good hour again, tweaked the graphics to make them a little better, and resubmitted again...the first two were quick, but so far its been 3 days 'in review'.
Is it for the iPhone/Touch, or iPad?
How high is the RAM usage? 45-50MB will crash a 3G
Anyway, this is for the iPad. I posted the dump here:
http://gamesalad.com/forums/topic.php?id=5657
Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x00000000
Crashed Thread: 0
Its a small application with just several rules and particle effects. I test exclusively on the iPad and I haven't had a crash before.
Guess they dont like poo anymore
http://gamesalad.com/game/play/48407
failed due to being too simple...
Did'nt really care as the whole process, conception, creation, submission took an hour.
One day I might make a bigger version....but got carried away working on Quake Builder.