Changing actor size breaks collisions??
Beast_9_Studios
Member, PRO Posts: 3
HELP!
Haha
I am changing my actor size dynamically by tracing its Y position, and scaling it accordingly, both height and width, through Change Attribute behaviour.
Its set up to grow as it falls (pretend 3d in a way)
Without this behaviour, the actor collides as normal, but as soon as i activate this it doesnt...it grows perfectly though.
Any thoughts?
thanks!
Haha
I am changing my actor size dynamically by tracing its Y position, and scaling it accordingly, both height and width, through Change Attribute behaviour.
Its set up to grow as it falls (pretend 3d in a way)
Without this behaviour, the actor collides as normal, but as soon as i activate this it doesnt...it grows perfectly though.
Any thoughts?
thanks!
Comments
Genius. Thank you.