Once again something doesn't work.

I am getting tires of gamesalad. I paid 400euro for it and everygame i make something doesn't work. Now i am making a ping pong game. I am working on the AI. I made a actorAI an gave him this rule

timer every 0.1
move to 898(x) , y(scene,yas)
yas as a attribute that gives the balls positions.
Oke i think everything works. I launch the ball and i wont bounce? or it decelerate. To start the ball, click on it. Please help me.

Here is the project file.
http://www.mijnbestand.nl/Bestand-WA4PUVTPSADT.zip
for the windows creator(wich you need to update!!!!!!

Comments

  • funkyj4everfunkyj4ever Member Posts: 74
    as always no respons. Thanks guys
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    Probably because most of us have Mac not windows. And I imagine English isn't your first language and I really can't understand what you wrote. Many find a translator program to write and convert what you want and copy and paste it here.
  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273
    edited June 2013
    @funkyj4ever - feel free to bump your threads so that others have a chance to see your question. Posting a sarcastic response is probably not the best way to get an answer. Just my two cents, though.
  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772
    Your question is hard to follow, it sounds like your making a pong type game? If so maybe try doing a search for "gamesalad pong tutorial" or something like that.
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    It sounds like your trying to build an AI for one of the paddles. Build an AI is hard to do no matter what software you use. I know GS makes many things easy but some things are not. Building an AI is very hard and I know because I've built several. They took me months to do. You can't blame the software when your trying to code something above your current experience level.
  • funkyj4everfunkyj4ever Member Posts: 74
    The paddle goes to the ball, but bouncing wont work and thats why i think it is a bug
  • RThurmanRThurman Member, Sous Chef, PRO Posts: 2,880
    edited June 2013
    @funkyj4ever -- you don't mention if you have a collide behavior in the ball. It could be something as simple as that.

    You also don't mention what the paddle and ball physics attributes are set at. Each objects' 'Density', 'Friction', 'Bounciness', 'Drag', 'Moveable', and 'Collision Shape' can all play a role in how it behaves.
  • natzuurnatzuur Member Posts: 304
    Doesn't sound like a bug. Bouncing requires either physics such as RThurman went over or a collision ruleset with something like accelerate or interpolate to mimic physics. If de-acceleration is a problem, you might have your drag set too high. If not bouncing is a problem you probably need to crank up the bounciness on the ball. I'll see If I can take a look at the project later.
  • natzuurnatzuur Member Posts: 304
    http://www.mediafire.com/download/x4njl255591v8xx/Modified.zip Here is one simple way to do what you were trying to achieve, but it does have some flaws as accelrate grows over time. From looking at the project, i'll be honest, you have a long way to go. But that shouldn't deter you from gamesalad. Just spend a lot of time and you'll get it down, try not to get frustrated when something doesn't work. That's going to happen a lot (happens to everyone) and if you really can't get something to work, take a break and focus on another aspect of your game so you can come back and solve the problem later,
  • lewisonelewisone Member Posts: 48
    Yeah, I feel for you because everyone I know is doing it on a Mac. I tried but couldn't open the file. :(

    -LewisOne (My Website, FB, Twitter, IG, YT)

  • lycettebroslycettebros Member, PRO Posts: 1,598
    Kudos to you guys for showing such patience and goodwill. I hope it is appreciated.
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