Universal Build or Not?
dwibre
Member Posts: 192
My game is built for Iphone. I recently used DBA's resize tool and made an Ipad version worked quite well just need to make a few tweeks to it. My question is do I release an iphone version and a separate Ipad version. Or can I when publishing upload both versions to make it a universal build? If it is iphone and separate Ipad do I need 2 app ids? (2 names) Blastronaut for the iphone and something like Blastronaut HD for the Ipad?
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