Boost Actor
yasoofx
Member Posts: 332
Hello People, Can any one help me make a booster actor that when a player collides to it then it will boost the player
Comments
Boost life/speed/size/health/damage/etc etc etc.
You need to be more specific or we wont be able to help you.
The solution to your problem might vary depending on the existing Rules you are using (eg if your game is an endless runner type where your running Actor isn't exactly moving left and right, only the platforms are, etc).
you should now know which ones to apply the "boost" to instead!
When issuing values for Speed, perhaps you should try using an Attribute for that instead of hard coding it into the Actor's Move Rule (or whatever Rule you are using). Then apply in-game changes to that Attribute's value (eg When Boost mode is activated, make necessary changes then after some time has elapsed revert the Speed value to the default value). But there might be a better way.