actor through mavable collide actor..
minsu
Member Posts: 5
Hi , everyone..
Here's my big trouble..plz help me..
I'd like to make ball actors which fall with gravity or accelerate attribute..and there are puted in to dish actor.
..dish actor must be movable.
When i setted like this...first time ball actors looks like well filled in the dish actors but next time ball acrtors through dish actor. (ball actors look like excavator..they are tembling and unstable and finally through mavable collide actor)
I tried change density of each actors but it just make its later..
Can i set ball actors cannot through movable dish actors permanentely with keep gravity or acceleration ?.
( and stable movement in the dish actors)
PPlz!!!! HelPP MMeE!!!!
Here's my big trouble..plz help me..
I'd like to make ball actors which fall with gravity or accelerate attribute..and there are puted in to dish actor.
..dish actor must be movable.
When i setted like this...first time ball actors looks like well filled in the dish actors but next time ball acrtors through dish actor. (ball actors look like excavator..they are tembling and unstable and finally through mavable collide actor)
I tried change density of each actors but it just make its later..
Can i set ball actors cannot through movable dish actors permanentely with keep gravity or acceleration ?.
( and stable movement in the dish actors)
PPlz!!!! HelPP MMeE!!!!
Answers
I did scene gravity or accerelate to ball actors in the scene just like your picture but it happen what i wrote. (and i want a balls keep gravity even after bowl catched balls. so balls could drop if bowl or container rotate)
thanks..
is it some kind of bug of constrain attribute?