Adding iAd Banner Help

Hello dear GameSalad Developers!

Today I have a question about how to correctly add iAd banner on GS project. Today I'm planing to buy GS Pro! I have realized my first game to App Store about 2 month ago. While 2 month I didn't get from my app enough money to buy GS Pro. It costs 0.99$ on App Store. I want to buy GS Pro and add iAd Banner on my project and re-realise it as a free. All background images have (if iPhone 5 568-320, if iPhone 4 and 3GS 480-320) full screen. So I don't have special cut backgrounds. Game type is Click-and-Point Adventure game. So may I have any suggestion about adding iAd banner and is it right way to earn some money? Do you have any suggestions? Do I need buy Pro because I'm new and it's early to me, to be Pro Member? Is it possible add iAd banner on fullscreen images or do I need cut them? Thank you very much!

Comments

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772
    @alarm656, you can add iAds to either the top of bottom of your screen. You don't need to specifically cut out a portion of your current images, but the iAds will cover whatever image is on screen so you probably don't want them covering up any important information.

    Keep in mind iAds are no guarantee of great income, you need a lot of views and a lot of click throughs to make any real money. A few dollars a month is better than no dollars a month though so you'll need to make the decision yourself whether you should just keep your game at .99 or go with the ads.
  • lycettebroslycettebros Member, PRO Posts: 1,598
    edited June 2013
  • alarm656alarm656 Member Posts: 291
    @alarm656, you can add iAds to either the top of bottom of your screen. You don't need to specifically cut out a portion of your current images, but the iAds will cover whatever image is on screen so you probably don't want them covering up any important information.

    Keep in mind iAds are no guarantee of great income, you need a lot of views and a lot of click throughs to make any real money. A few dollars a month is better than no dollars a month though so you'll need to make the decision yourself whether you should just keep your game at .99 or go with the ads.
    Thank you jamie_c! I'm hopping release it also Android version))
  • alarm656alarm656 Member Posts: 291
    Go for it! :-bd
    Go for it! :) To buy GS Pro and being Pro member?)))
  • alarm656alarm656 Member Posts: 291
    Go for it! :-bd
    Hello, I add "show banner" behavior to only for 4 scenes inside my project. Just wanted to see how works iAds. But when I tested I recognized that it's hard to change scene. Scenes changed by pressing several times, to collect item to inventory also difficult I'm pressing them(inventory items) several times))) why? My friend says it has frozen. During the playing its freezes. I add banner behavior x-50, y- -22. 320-50. About times I don't remember)).

  • alarm656alarm656 Member Posts: 291
    When I published via adHoc I marked to Apple iAds. But Apple show banner says your iAd is correctly. But size of the banner is I think y-50 smaller than 50. X-320 I think normal
  • alarm656alarm656 Member Posts: 291
    edited July 2013
    Sometimes my app freezes if I press to testing iAd show banner. GS creator is last. iPhone 4 with ios 6.1.3. Any advice please
  • alarm656alarm656 Member Posts: 291
    Hello! is it right way if I add to my game a new version with in-app purchase? At the moment the game is in App store with iAds and free. I want to remove iAds and upload new binary with in-App Purchase, but I don't know it is useful? Or just make disable iAds on iTunes connect and and make just paid app? sorry for my english please, any help and advice please
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