actor interaction and scene transition
Dooki
Member Posts: 247
Hey there.
OK:
- I have a target game.
- When you hit the target I have it set up to change scene. No problem there.
- Now I would to add it so an actor (a "YAY!" sign) drops down BEFORE the scene change.
- So, #1 How can I set it up so that when the target is hit the sign drops. #2 How can I delay the timing of the scene change so that you get to see the YAY sign for a sec and then scene change.
Make sense?? Thanks.
-Dooki
OK:
- I have a target game.
- When you hit the target I have it set up to change scene. No problem there.
- Now I would to add it so an actor (a "YAY!" sign) drops down BEFORE the scene change.
- So, #1 How can I set it up so that when the target is hit the sign drops. #2 How can I delay the timing of the scene change so that you get to see the YAY sign for a sec and then scene change.
Make sense?? Thanks.
-Dooki
Comments
OK, now the question I have is how do I adjust the timing of the transition?
- Currently I have the collide/timer/change scene rule with the ball. When the ball hits the target the scene changes.
- Should I apply the timing rule in with the target actor, and if so, should I group it with this spawning rule?
Thanks,
Dooki
-Dooki
-Dooki
- I still cannot get timer/change scene to work ever since adding my spawn actor.
- I applied the spawn actor to the target actor.
- I had the time rule applied to the ball when it hit the target actor. ( and this worked before I created the spawn actor)
- I have since tried to apply the timer rule to the target actor as well. No luck.
Thanks!
-Dooki
Oh wait, regarding "Timer," can someone explain:
*Every
*After
*For
Thanks,
Dooki
*Every: The timer will do the action once every 7 seconds
*After: The timer will do the action once after 7 seconds
*For: The timer will do the action for 7 seconds, EX: accelerate is in the timer, it will accelerate for 7 seconds, then stop. If there is a change attribute in the timer, it will change the attribute for 7 seconds, but it will only do it once.
Hope this helps!
~CTM
-Dooki