Ad Hoc Build Has No Icon
ShockDuck
Member Posts: 28
Hey everyone,
My ad hoc game does not have an app icon even though I set one in ITC and the gamesalad publisher. Is this a bug? Im concerned it will remain this way when I submit to apple.
Thank you!
My ad hoc game does not have an app icon even though I set one in ITC and the gamesalad publisher. Is this a bug? Im concerned it will remain this way when I submit to apple.
Thank you!
Comments
usually when you see the loading wheel just run and run there is a bad rule somewhere that is causing it to break. Since it works fine on the iphone4 but not on the iphone5, it's probably something inside of the If attribute game.Screen.Size.Height = 568 rule.
take a backup of your project and then go disable that rule in each actor one at a time and do an adhoc build after each one. the viewer is much more forgiving about bad rules, so it's useless when tracking down stuff like this. once you find the problem actor, delete the rule and recreate it.
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then delete the icon from gs publisher website
then readd the icon
then recreate adhoc
then install
that should do it
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