Good Actor Gesture when win or lose

siHebatsiHebat Member Posts: 1
Hi All,

I developed a human person as a main character in adventure game of game salad. Unfortunately, I found difficulties in finding creative idea what the actor should look like (with the simple animation) and with good gestures when the actor is winning (reach finish line) or losing. Is there any good reference/tutorial for this?

Note: I don't find any problem with walking and running gestures and animation

Thanks

Comments

  • TheGabfatherTheGabfather Member Posts: 633
    edited July 2013
    Jumping in the air, knees-tucked back, and arms flailing might work :) It also doesn't have to just be the actor. You can have confetti falling down from nowhere, triumphant trumpet sounds, etc. Or make a crowd suddenly appear from both ends of the screen, cheering. Maybe make a sun appear.

    edit: Of course, that works well with maybe a race.. If it's an adventure game with fantasy-related themes like bastard swords and capes, maybe you can make the cape sway with the wind and have your character raise his sword up. With a grin.

    edit 2: for losing, make him fall to his knees. Then adjust the background of your scene (bright and sunny > dark and dreary)
  • Bad wolf GuyBad wolf Guy Member Posts: 206
    Cool ideas @TheGabfather, they may or may not have just been borrowed :)
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