Memory performance, images need so much?!

GuaveMediaGuaveMedia Member, PRO Posts: 1,262
Hey everyone,

I have a little problem. We're working on our latest game now and we've come across some weird issues. Our images are created with Adobe Illustrator 5 and are really small in size. So for example our main background just has around 20kb. But when I preview the game on the Viewer it states me sometimes up to 60mb image usage. Where does that come from?
We made sure all graphics are double the size and that resolution independence is active. Does this come from the Adobe Illustrator export or?

When we ran an AdHoc it works fine in terms of performance, so no lag or anything else but it stills makes me a little unsure..

Thanks for any help,
Alex

Comments

Sign In or Register to comment.