Announcing my new game; Elemental TD.

JGTowersJGTowers Member Posts: 8
edited July 2013 in Announce Your Game!
Hi everyone i'm happy to introduce my new game Elemental TD.

A tower defence game, where you have to drag and drop towers~ in order to stop the hordes of golems reaching your base!
Complete with an upgrade store, in which you use crystals; obtained via playing, to upgrade & be able to use a wider variety of towers against the golem hordes.

There are a number of different enemies you will face, including weak but fast moving, slow but tough & boss battles! along with a few more; using towers that each do different things to incoming enemy hordes & god like abilities that allow you to damage enemies by taping them, pick them up, and collect coins you must stop them reaching the end of the track.

I have found a few bugs in the initial version, which i missed; one that includes the upgrade page background going blank every now and again, though you can continue by pressing the bottom right, if this occurs (there are invisible buttons there).
However i have fixed all the bugs and have sent the new binary off to apple, so the update should hit soon.

worryingly my first review received i quote "Your game doesn't work. I want me dollar back." which was very disheartening.
I hope its because this player was new to tower defence, and like allot of my testers always tried to create towers by taping the tower icon, rather than - taping, holding the touch, and dragging into position.

As such I'm giving away some promo codes in the hope to get some thoughts on gameplay / contact on if the game loads / works for you, and hope you will give my app the review it deserves on iTunes:

4EXMK9RPK4AA
ERTMN4XRNPW3
HTWFL744F6EX
KYT3TRYAKT3K
9AJXXER6NEJL
7PLHT74PRYWT
Y9PKHARMPLMW
AWH3NFF6J3KL
ATR76WH9RKAF
T3PHXP77637Y

Thanks for your time, please contact me and let me know your thaughts!

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Thanks for your time, all feedback welcome!

EDIT: General Information & Bugs.

Please note the current version has no sound, i hope to implement this in a future release.

The bugs that i am aware of in this version (1.0.0) and have fixed in the binary i just sent to apple;
•The initial loading screen for the iphone 5, does not fit correctly and as such there is a thin red horizontal bar at the base.
•Occasional crashes at certain areas~ Think im saving to many variables at once and will change this, though always for me the data has been saved before crash so i can just reopen and continue where i left off.
•Upgrade page occasionally goes black.
•When you lose the game and your score gets shown, for 0.3 seconds the score is a square white actor before it becomes/shows your score.
•How after multiple shutdown and reopening's of the game the icon you press in the upgrade page is not hi-lighted.
•How you can use the "Grab" ability, pause the game, wait for the cool down to pass and instantly use it again + how the enemy's speed is reduced to 0 after being "Grabbed" .
•Can no longer pick up coins while game is paused & cant use Grab while game is paused.

Comments

  • DreamLabDreamLab Member Posts: 2,127
    Took HTWFL744F6EX, looks good!
  • ShakurShakur Member Posts: 43
    Looks awesome, took 9AJXXER6NEJL
  • ShakurShakur Member Posts: 43
    edited July 2013

    Please note the current version has no sound, i hope to implement this in a future release.
    Oh, I just noticed that. I first thought that my iPhone's speaker had stopped working :)
    But let me ask you this: Did you ever play a game with no sound?
    Unfortunately I think you did a rush job and this will have a negative impact on your game, i.e. reviews and sales :(
    So why this haste to publish the game on the App Store?

  • JGTowersJGTowers Member Posts: 8
    edited July 2013
    All but one of the updates coming in the next patch are minor, and would have been very hard players to knowtice, unless they had an extended play session. The music was always going to be an issue as i have no skill in that area, and am waiting on friends to see what they can rustle up. Its also the first app i have made, so i'm taking it all in to see what to do better next time round.
  • -Timo--Timo- Member Posts: 2,313
    looks very nice! very nice graphics :) all promo codes used? :( good luck with downloads!
  • debugdesigndebugdesign Member Posts: 886
    Looks awesome, nice idea, clean graphics and looks like it has lots of additional depth... well done!!!!
  • JGTowersJGTowers Member Posts: 8
    Just thought i would let you all know that version 1.0.1 is now live! Enjoy.
  • creativeappscreativeapps Member Posts: 1,770
    @JGTowers you deserve more downloads. Good luck with sales.. :)
  • JGTowersJGTowers Member Posts: 8
    @JGTowers you deserve more downloads. Good luck with sales.. :)
    Thank you so much man, appreciate it!
  • WbokoWboko Tennessee, USAMember, PRO Posts: 621
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    You should always have some kind of sound in a game! Simple cannon sounds and other FX can be found in GarageBand or online for free. Music tracks can be found all over the net. This is going to kill you're game. This is a major mistake and one I discourage others from doing. It's too bad because the art looks nice but I believe you ruined all your hard work. Nobody is going to wait for an update for sound.
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