Problem with universal build

villewantedvillewanted Member, PRO Posts: 66
edited July 2013 in Working with GS (Mac)
I´m having some problems when trying to make my game universal. The game is built for iPad. I have a rule that detects the screen width. However, it doesn´t seem to work. When I change to "Iphone landscape" on the viewer, the camera origin and the camera width don´t change. I use the same rules as the deep blue apps universal build tutorial and all the layers are scrollable.

Thank you guys for the help

Comments

  • CORE GameCORE Game Member, PRO Posts: 280
    Make sure you have the zoom to 100% when you switch to another device.

Sign In or Register to comment.