Problem with universal build
villewanted
Member, PRO Posts: 66
I´m having some problems when trying to make my game universal. The game is built for iPad. I have a rule that detects the screen width. However, it doesn´t seem to work. When I change to "Iphone landscape" on the viewer, the camera origin and the camera width don´t change. I use the same rules as the deep blue apps universal build tutorial and all the layers are scrollable.
Thank you guys for the help
Thank you guys for the help
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