Simulating an in game 24 hour timer

tdormaneshtdormanesh Member, PRO Posts: 10
edited July 2013 in Working with GS (Mac)
Is it possible to simulate a timer that keeps going when the game is off?

I.E. A player has 24 hours in real life to do something in the game, but they don't have to keep the game open the whole time?

I was thinking it could maybe be done with setting attributes to the device clock or something, but not sure.

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