Table text limit?

OpenFlo_StudioOpenFlo_Studio PRO Posts: 32
edited July 2013 in Working with GS (Mac)
I have a table of 50 rows, including one column of text, essentially about 180 characters each entry, essentially captions for pictures. I initially made 50 scenes for the 50 pictures with captions on each scene, but decided, as I learned more about GameSalad to put the text into the table to reduce the number of scenes. Unfortunately, I later wanted to add blank rows in the table to make room for more entries organized by category. However, GameSalad cannot manually add rows to tables in the middle of the table, only at the end of the tables and the rows cannot be moved up and down (unlike columns which can be moved left and right manually, but there is no command to move the columns when an app is running). I decided ot exort the file to a CSV file and use Numbers to add the rows, which I did without problems. I then reeimported the file as a mixed file because the file also has other columns with integers. Unfortunately when I click on that column to tell GameSalad the table column is text, GS crashes. All the other columns with either text or integers are defined without problems. Is there a workaround?

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Answers

  • OpenFlo_StudioOpenFlo_Studio PRO Posts: 32
    I just found a solution myself. I was able to import the modified table as "text" data without problems (including the column with all the caption paragraphs) and then redefine the integer/real variable columns without crashing GameSalad. I hope this helps someone else.
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