Game Center - Best Practices Discussion
I've been doing my game center stuff the way @tshirtbooth had done them in his tutorials and templates. eg. have a game center log in button AND a game center show leaderboard button. I hadn't really thought about it until now, but is that really necessary.
Isn't all we need is a login behaviour to occur automatically when the game starts - maybe put that on the background actor on the bottom layer.
And then just a show leaderboard button.
I've always found it clunky to have 2 separate buttons for game center.
How are others (you) doing it?
Isn't all we need is a login behaviour to occur automatically when the game starts - maybe put that on the background actor on the bottom layer.
And then just a show leaderboard button.
I've always found it clunky to have 2 separate buttons for game center.
How are others (you) doing it?
Comments
Whilst it may be my fault [never looked for the problem], my app once got rejected because the user couldn't log into gamecenter. I swear I had a rule to login automatically after game is launched, but somehow it didn't work. I think to be safe, it would be best to have a button for it.
However, I have once released a game with a automatic login.
But your choice
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