I'm making a sniper app and what to put an actor in the centre of the scope, I also want the actor to stay in the centre of the scope as the scope moves around, How would I do this?
make 2 real attribute and call them x scope and y scope and say in the scope constrain attribute constrain game.x scope to self.positon.X constrain attribute constrain game.y scope to self.position.Y
and say in the other actor constrain attribute constrain self.position.X to game.x scope constrain attribute constrain self.position.Y to game.y scope
make 2 real attribute and call them x scope and y scope and say in the scope constrain game.x scope to self.positon.X constrain game.y scope to self.position.Y
and say in the other actor constrain self.position.X to game.x scope constrain self.position.Y to game.y scope
Yes I know I have made many discussions but I need to know how you constrain an actors x and y coordinantes to another characters, also what behaviours do I click on, I need detailed instructions, also I'm using this on Windows.
You asked this on July 10th and got detailed answers. GS management then asked you not to post messages that just say please help. They also asked you not to post multiple threads on the same topic.
You asked this question on July 11th and got detailed answers.
In an earlier post about the basics of GS it was recommended you read the GS cookbook.
Now, it's the 12th. And you are posting a "Please Help!!" post again. And asking the same question you've had answered twice.
Perhaps if you'd tell us what you'd like us to say differently this time than the detailed instructions you've been given or a solution other than reading the cookbook and watching tutorials on Youtube, we could help you.
Yes, I apoligise for continually posting this, so in detail, I'm making a sniper app and I would like to put an actor in the centre of the scope of the sniper, anyways I was wondering how I would acomplish this, many people tell me that I need to constrain then to self position it to the scopes, but I don't know what I need to click to achieve this.
نعم، أنا apoligise لنشر هذا باستمرار، لذلك بالتفصيل، أنا جعل التطبيق قناص وأود أن وضع فاعل في وسط نطاق قناص، على أي حال كنت أتساءل كيف سيكون acomplish هذا، كثير من الناس قل لي أنني بحاجة إلى تحد ثم إلى موقف الذات إلى نطاقات، ولكن أنا لا أعرف ما أنا بحاجة للنقر لتحقيق ذلك.
It sounds like you are at the very beginning of learning GameSalad and the way it is set up. You might be interested in some basic videos on how to make a game with the Windows version of GameSalad Creator. I would suggest you watch the series of videos that Dr. Roberto Joseph (known as @CulturePlay in the forums) created. He used the Windows version of GS creator. Part 1 of his video on how to make the breakout game can be found here:
I suggest you watch all 11 of the short videos (and actually do the steps) before you ask more questions. You will get a much better response form the community if you can ask specific questions and can demonstrate that you can do basic things (like drag a constrain behavior into the behavior list, or create a game level attribute).
I'm making a sniper app and I would like to put an actor in the centre of the scope of the sniper, anyways I was wondering how I would acomplish this, many people tell me that I need to constrain then to self position it to the scopes, but I don't know what I need to click to achieve this.
do you know how to make a attribute? make 2 real attributes and call them xScope and yScope (or whatever) go into the scope and make 2 behaviors called constrain attribute 1: constrain game.xScope to self.position.x 2: constrain game.yScope to self.position.y
go into the other actor (the actor that has to be in the centre op the scope) and also make here 2 behaviors called constrain attribute 1: constrain self.position.x to game.xScope 2: constrain self.position.y to game.yScope
this should work good luck! if you need more help you can PM me!
Please, please, stop making multiple discussions on the same topic.
If you don't know how to do what @timolarpre1998 instructed, you need to go back and view the basic videos I suggested. They use the windows version of GS Creator and will teach you how to use Creator to do basic things like making attributes and using the constrain behavior. (Did I mention the video series uses the Windows version of GS Creator?)
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and say in the scope
constrain attribute
constrain game.x scope to self.positon.X
constrain attribute
constrain game.y scope to self.position.Y
and say in the other actor
constrain attribute
constrain self.position.X to game.x scope
constrain attribute
constrain self.position.Y to game.y scope
good luck!
✮ FREE templates at GSinvention ✮
✮ Available for hire! support@gsinvention.com ✮
and say in the scope
constrain game.x scope to self.positon.X
constrain game.y scope to self.position.Y
and say in the other actor
constrain self.position.X to game.x scope
constrain self.position.Y to game.y scope
good luck!
✮ FREE templates at GSinvention ✮
✮ Available for hire! support@gsinvention.com ✮
You asked this question on July 11th and got detailed answers.
In an earlier post about the basics of GS it was recommended you read the GS cookbook.
Now, it's the 12th. And you are posting a "Please Help!!" post again. And asking the same question you've had answered twice.
Perhaps if you'd tell us what you'd like us to say differently this time than the detailed instructions you've been given or a solution other than reading the cookbook and watching tutorials on Youtube, we could help you.
اطرح سؤالك بالعربي لو سمحت و بحاول أساعدك ..
نعم، أنا apoligise لنشر هذا باستمرار، لذلك بالتفصيل، أنا جعل التطبيق قناص وأود أن وضع فاعل في وسط نطاق قناص، على أي حال كنت أتساءل كيف سيكون acomplish هذا، كثير من الناس قل لي أنني بحاجة إلى تحد ثم إلى موقف الذات إلى نطاقات، ولكن أنا لا أعرف ما أنا بحاجة للنقر لتحقيق ذلك.
Please don't make multiple discussions on the same topic. If you don't understand an answer, ask for clarification in the same thread.
I suggest you watch all 11 of the short videos (and actually do the steps) before you ask more questions. You will get a much better response form the community if you can ask specific questions and can demonstrate that you can do basic things (like drag a constrain behavior into the behavior list, or create a game level attribute).
make 2 real attributes and call them xScope and yScope (or whatever)
go into the scope and make 2 behaviors called constrain attribute
1: constrain game.xScope to self.position.x
2: constrain game.yScope to self.position.y
go into the other actor (the actor that has to be in the centre op the scope) and also make here 2 behaviors called constrain attribute
1: constrain self.position.x to game.xScope
2: constrain self.position.y to game.yScope
this should work
✮ FREE templates at GSinvention ✮
✮ Available for hire! support@gsinvention.com ✮
Please, please, stop making multiple discussions on the same topic.
If you don't know how to do what @timolarpre1998 instructed, you need to go back and view the basic videos I suggested. They use the windows version of GS Creator and will teach you how to use Creator to do basic things like making attributes and using the constrain behavior. (Did I mention the video series uses the Windows version of GS Creator?)