Collect letters, once word is spelt out add to timer- help with resetting this?

Hi, in my game one of the things my player tries to collect is letters to try to spell out a word. When the all the letters are collected, it adds 10 seconds onto the time. The problem is that I don't know how to have everything be reset after the word is completely spelt out, so the player can collect the letters over again and gain more time.

(This is how I have it written out):

When the player overlaps or collides with the first letter actor, change first letter attribute to true.
(The same with all the other letters)

When first letter is true, change display first letter to true.

When display first letter is true, then display the text.

When all the letter attributes are true, change attribute full word to true.

When full word is true, change attribute game.time to game.time+10

_

Does anyone know how to reset everything once the full word is spelt out so the letters can be collected again to add more time?

Thanks!
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