gaining a vehicle
FoolishMeli
Member Posts: 5
on second 28 the character is able to ride on a dinosaur, I want to do the same on my game except its a car, I already have the car all figured out and the rest of the game... I just need to find out how to put them together, so that when my player collides with an specific token it gains a vehicle (the car) for a period of time, like the video... idk if it possible with gamesalad any guidance will be appreciated.
http://www.youtube.com/watch?feature=player_detailpage&v=ee8e84r8y5s
http://www.youtube.com/watch?feature=player_detailpage&v=ee8e84r8y5s
Comments
http://forums.gamesalad.com/discussion/58407/need-help-with-collecting-token-and-reward#latest
The Guru
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
If (collide) with Player
Constrain X and Y to vehicle.
Middle middle middle
THEN Goto your core controls. (IE. left right shoot) And set them in a rule
If (Driving)=False
Do (Linear velocity)
ELSEIF(Driving)=False
Do(Accelerate)
(because vehicles accelerate)
THis will involve Quite a few attribute. But I say DIVE IN! No one wants a boring salad.I used double tap on vehicle to dismount.class dismissed