A few issues..

Hey everybody! How are you all? Hope your all doing fine and dandy! :)

I have a few issues if someone could help me with?

Firstly, Since the max image size is 2048 I have 3 images which make up one, however when you go past them there's always a black line where the division is, I've tried overlapping them to see if that works but no go :(

The other issue is, When I have my main actor collect an item a new actor goes around the main actor then if that actor collides with the ground it destroys the actor and bounces the main actor into the air, However! It only works when it wants... I don't understand sometimes it works but then it won't work for 3 or 4 goes.

And if I press on the screen (which makes the main actor flap (a bird)) and the actor is within the first say 0 to 320 of height the bounce just doesn't work at all, it destroys the actor when he hits the ground but there isn't a bounce.

Any ideas what might be causing this?

Comments

  • mataruamatarua Auckland, New ZealandMember Posts: 854
    Make sure they are on the exact pixel. Also make you background of your scene something other than black. Make sure the tiles are not movable in physics. And also you will experience gaps in tiles in the viewer but not on the device. Only when frame rate drops have I experienced it on a device. Brief flash. That is all.

    Your second issue is a bit more airy fairy and you might need to post code. Sounds like an attribute you set is not being reset? Same with the other thing. You need to post all your code up.
  • CoolBeeCoolBee Member Posts: 81
    edited July 2013
    @Matarua Thanks for the fast reply, I'm sure they were exact but I'll double check using the coordinates on the actor, I can only use the viewer (but the viewer on the device) until I cough up the dough so will I always see it anyway?

    Is there any easy way to post the code other than just taking screen shots etc?
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