Swiping an object to collide with another object in "3D" space
MasakoX
Member Posts: 16
Hey there.
I'm pondering about an idea for another game and it would involve flinging shuriken at objects to score points. I could do it in a 2D, top-down environment but I wish to give it a '3D' like perception by distorting the perspective.
So what I'm getting at is, how would I go about making a swipe action which, when released, would cause the shuriken to move away [in reality shrink into the distance] to give the illusion of 3D and then hit a target.
Comments would be helpful. Thanks!
I'm pondering about an idea for another game and it would involve flinging shuriken at objects to score points. I could do it in a 2D, top-down environment but I wish to give it a '3D' like perception by distorting the perspective.
So what I'm getting at is, how would I go about making a swipe action which, when released, would cause the shuriken to move away [in reality shrink into the distance] to give the illusion of 3D and then hit a target.
Comments would be helpful. Thanks!
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