Load/Save tagged Attributes

BeyondtheTechBeyondtheTech Member Posts: 809
edited November -1 in Working with GS (Mac)
To expand further on the Load/Save Attribute Action, it would be great if GameSalad would save and load a bunch of Attributes based on a Tag or other grouping feature. That way, it could ensure that no variables get missed or a "key" is mistyped, making for difficult debugging, and reduces repetitive Actions to load and save each Attribute.

Comments

  • BarkBarkCoBarkBarkCo Member Posts: 1,400
    would this need to auto-generate a key for each actor in the tag group? something like:
    `tag.actor.attribute`

    having a better UI for selecting existing saved attributes would be required for this to work well...no more mistyped names.
  • devxdevx Member Posts: 26
    +1
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