Load/Save tagged Attributes
BeyondtheTech
Member Posts: 809
To expand further on the Load/Save Attribute Action, it would be great if GameSalad would save and load a bunch of Attributes based on a Tag or other grouping feature. That way, it could ensure that no variables get missed or a "key" is mistyped, making for difficult debugging, and reduces repetitive Actions to load and save each Attribute.
Comments
`tag.actor.attribute`
having a better UI for selecting existing saved attributes would be required for this to work well...no more mistyped names.