GameSalad (Windows version) keeps duplicating project folders when save new version

1LuVP4nc4k3S1LuVP4nc4k3S Member Posts: 62
Everytime I save my file as a new version (e.g. 'MyGame_v2.gsproj'), it duplicates the project folders.

Is there a way to stop this from happening? Am I saving it incorrectly?

Best Answer

  • tenrdrmertenrdrmer Posts: 9,934
    edited July 2013 Accepted Answer
    It duplicates Everything because everything related to that specific save is in those folders. Windows just doesn't see the .gameproj file as anything but a folder. On a mac that is a single file you don't go inside of and the creator needs all of those internal folders to know whats going on.

    Long story short No you can't make it not duplicate them if you want to increment your project version numbers. Which BTW is a good practice many people fail to use. And secondly you wouldn't want it to not duplicate them because your newer versions would fail to work at all in GS.

    Edit: Essentially What you see as a folder in Windows is actually a type of application file and all of the folders inside it are the assets that application is drawing from.

Answers

  • -Timo--Timo- Member Posts: 2,313
    do you press save as... or save ? if you save then it will be overwritten and wont be duplicated :) hope this is correct xD
  • 1LuVP4nc4k3S1LuVP4nc4k3S Member Posts: 62
    Hi Timo!

    I press save as when I want to increment the version of my project. That way, if there's something I did correctly in version 10 but messed it up in version 11, I can go back to it. I then press save when I just want to save to the same version.

    Does that make sense?
  • -Timo--Timo- Member Posts: 2,313
    I think so... but what do you exactly mean with duplicates the project? do you mean when you save as you save it twice?
  • 1LuVP4nc4k3S1LuVP4nc4k3S Member Posts: 62
    So you know when you save your project for the first time, there are loads of folders? Things like 'actors', 'behaviors', 'images', 'scenes', 'screenshots' etc. There's also the gamesalad project file at the bottom of all that.

    Everytime I create a new version, it makes a new folder in amongst those and inside are all those folders again, but now with the changes I've just made.
  • -Timo--Timo- Member Posts: 2,313
    hmm... I (think I) do understand what you mean but I don't understand the problem and don't know how to fix it... maybe it has to be like this, can you maybe post a image or something so I can see?
  • 1LuVP4nc4k3S1LuVP4nc4k3S Member Posts: 62
    so the folder structure looks like this:

    actors
    behaviors
    images
    scenes
    screenshots
    sounds
    tables
    MyGame_v2
    MyGame_v3
    MyGame_v4
    MyGame_v5
    MyGame_v6
    MyGame_v7
    MyGame_v8
    MyGame_v9
    MyGame_v10
    MyGame_v11
    MyGame_v12
    MyGame_v13
    MyGame_v14
    MyGame_v15
    MyGame_v16
    MyGame_v17
    MyGame_v18
    assets.xml
    info.xml
    object.xml
    MyGame_v1.gsproj


    So, within each of those 'MyGame_v#' folders, there's a duplicate of all of this, except the gsproj file at the bottom is named by the version number.
  • 1LuVP4nc4k3S1LuVP4nc4k3S Member Posts: 62
    Thanks @tenrdrmer. I was afraid that would be the answer, but I suppose it does make sense. Its just a shame as it kind of uses up space, but that's ok.

    Thanks to you both for answering so quickly!
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