Actor touching the bottom of a platform/stopping a jump

I'm still making the endless runner I mentioned in another post and I'm encountering a bug which could cheapen the experience.

If I jump below a platform and touch it it reset my jump count like if I landed on the top of it. I don't want that to happen and want a rule that if the top of the player touches the bottom pixel of the platform, then the player's jump count would be 0 and the player would lose.

How would I go about this? I've dabbled with this rule but come unstuck as it sometimes makes me stop jumping when I legitimately touch of the top of the platform.

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