Simple Pause Feature
quantumsheep
Member Posts: 8,188
Well, it had to happen, right?
Can we please have a simple pause system please?
This used to be the case with the 'preserve previous scene' function when changing scene. It perfectly preserved the action as you went to the new scene, so it was exactly the same when you returned to the previous scene.
Essentially it 'paused' the action, and required just one or two clicks to implement. Brilliant.
Since the .8 release, this has been deprecated, and the proposed 'workaround' is far far far too complicated, especially if you have multiple actors using multiple timers.
Trying to 'work around' the issue is demotivating and stifles creativity. I should be worrying about how my actors are going to move, what they'll do when they reach their destination, when they'll fire etc etc - not 'How am I going to pause this guy?'.
The worst thing is that we *used* to have this feature, and it worked fine. I've decided not to update older apps as their pause functionality will be compromised.
Please can we have a SIMPLE pause feature in as soon as possible. We're making MOBILE games. Our customers are out and about in the wild, with a million things that can distract them. They should be able to pause our games whenever and wherever they are.
Thanks,
QS
Can we please have a simple pause system please?
This used to be the case with the 'preserve previous scene' function when changing scene. It perfectly preserved the action as you went to the new scene, so it was exactly the same when you returned to the previous scene.
Essentially it 'paused' the action, and required just one or two clicks to implement. Brilliant.
Since the .8 release, this has been deprecated, and the proposed 'workaround' is far far far too complicated, especially if you have multiple actors using multiple timers.
Trying to 'work around' the issue is demotivating and stifles creativity. I should be worrying about how my actors are going to move, what they'll do when they reach their destination, when they'll fire etc etc - not 'How am I going to pause this guy?'.
The worst thing is that we *used* to have this feature, and it worked fine. I've decided not to update older apps as their pause functionality will be compromised.
Please can we have a SIMPLE pause feature in as soon as possible. We're making MOBILE games. Our customers are out and about in the wild, with a million things that can distract them. They should be able to pause our games whenever and wherever they are.
Thanks,
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Comments
+1
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
This should be a basic requirement, and as QS mentioned it was 'kinda' there in older versions.
I'm pretty sure it's not quite as simple as you make out though, mate
Cheers,
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
(just make sure you click 'like' on the original post. As Wayne (and myself on *numerous* occasions) has said, it's a 'standard feature that's essential and that we used to have'.
BTW, let me just take this opportunity to thank the GS guys for putting in this forum feature. It'll help track progress and makes us feel like you're listening. So thanks!
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Darren.
Cheers,
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Also, with IOS4, a pause feature seems to be an even greater priority!
Cheers,
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
rs gold
I've tested Pause.
It took me one minute to implement.
ONE MINUTE.
I'm very much looking forward to it finally going *back* into my games
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io