Hex based grid
pbb76
Member Posts: 12
Hi all,
I'm absolutely desperate to start making games. Its been an ambition of mine for life really, but have just never 'clicked' everything into place. I'm a web developer, so well experienced in general programming (PHP, Javascript etc) but have struggled with Obj-C and the like. After trying a few different packages to make games, GS now feels like my last chance!
Anyways, first question as I play around with what can be done... one of my ideas is based on a hex grid and is a board game. I'm sure there must be a way, but i cant figure it out - can i have a load of values in a table, then loop through them to display the board visually?
So in the table, I'd have the level reference number (for making multiple levels of layouts), the x and y of the grid piece and a numeric identifier of the piece to be displayed.
The eventual goal for this idea (not the game, using the tables) is to make an editor to create the levels with a drag/drop type interface and store all the values in a table.
So.... is this possible in GS please?
Thanks! I've got so many ideas for games and it finally feels like I can start to realise them now in GS!
I'm absolutely desperate to start making games. Its been an ambition of mine for life really, but have just never 'clicked' everything into place. I'm a web developer, so well experienced in general programming (PHP, Javascript etc) but have struggled with Obj-C and the like. After trying a few different packages to make games, GS now feels like my last chance!
Anyways, first question as I play around with what can be done... one of my ideas is based on a hex grid and is a board game. I'm sure there must be a way, but i cant figure it out - can i have a load of values in a table, then loop through them to display the board visually?
So in the table, I'd have the level reference number (for making multiple levels of layouts), the x and y of the grid piece and a numeric identifier of the piece to be displayed.
The eventual goal for this idea (not the game, using the tables) is to make an editor to create the levels with a drag/drop type interface and store all the values in a table.
So.... is this possible in GS please?
Thanks! I've got so many ideas for games and it finally feels like I can start to realise them now in GS!
Comments